The comforts of home are the goals of most halfling’s lives: a place to settle in peace and quiet, far from marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural com m unities, others form nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even these wanderers love peace, food,
hearth, and home, though home might be a wagon jostling along an dirt road or a raft floating downriver.
Lightfoot halflings can easily hide from notice, even using other people as cover. They’re inclined to be affable and get along well with others. Lightfoots are more prone to wanderlust than other halflings, and often dwell alongside other races or take up a nomadic life.
Stout halflings are hardier than average and have some resistance to poison. S om e say that stouts have dwarven blood.
Player Race Source: Player’s Handbook